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1. War Declaration: Could be better, let's fix it. - in Player Features and Ideas Discussion [original thread]
im one of the players that dont evolve Hey pvp guys there are people that hate pvp hear me HATE IT in any form (Market pvp is a diferent matter) even if we cant avoid it complette there should be a way besides npc corp if the corp has to pay 1 ...
- by Lion Ahishatsu - at 2014.02.20 20:27:00
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2. High Sec War Deccing is Utterly Broken. - in EVE General Discussion [original thread]
i aggre with you to some extend even if eve is a pvp game (eve isnt a sole pvp game) there are player who hate pvp and dont want to sit in npc corps mostly industrie miners etc if people get wardecced in empire in most cases they avoid to fight...
- by Lion Ahishatsu - at 2014.01.26 20:14:00
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3. Multibox Balancing - in Player Features and Ideas Discussion [original thread]
Multiboxing is easy i run my self a mining fleet with 6 accs and is boxer ofers more than mouse broadcasting or automatisation First of all befor broadcasting i can get all my accs on one monitor that alows to view all accs without switching kli...
- by Lion Ahishatsu - at 2014.01.24 19:54:00
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4. PvE and PvP: Myths be damned - in Player Features and Ideas Discussion [original thread]
i agree eve isnt a sole pvp game its a sandbox and every player can do what they want i m from the pve faction i hate pvp but i dont mind if someone buys my ships and guns
- by Lion Ahishatsu - at 2014.01.22 10:53:00
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5. KIll Mails & 3rd Party Sites - in Player Features and Ideas Discussion [original thread]
i m against it
- by Lion Ahishatsu - at 2014.01.06 19:49:00
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6. COUNTER PROPOSAL to mining change ideas - in Player Features and Ideas Discussion [original thread]
removing multiboxing would mean that hundrets of accs would case to exist
- by Lion Ahishatsu - at 2013.12.30 20:58:00
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7. COUNTER PROPOSAL to mining change ideas - in Player Features and Ideas Discussion [original thread]
i agree with you TheMercenaryKing
- by Lion Ahishatsu - at 2013.12.30 20:39:00
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8. COUNTER PROPOSAL to mining change ideas - in Player Features and Ideas Discussion [original thread]
and again hold the minigames out of EvE miners mine for many Hours and every single game would be a hassel + If you can play a minigame in 0.0 while watching the local Intel and d scan respect i dont know if you read my post above right now i h...
- by Lion Ahishatsu - at 2013.12.30 17:39:00
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9. COUNTER PROPOSAL to mining change ideas - in Player Features and Ideas Discussion [original thread]
i agree mining dosnt need a change and multiboxers well every acc cost near 600 mio isk a month it dosnt matter how much accs he has in empire he needs about 40-50h of mining per month only for the plex and i dont know a single eve player wit...
- by Lion Ahishatsu - at 2013.12.30 11:13:00
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10. Nullsec, Industry, highsec, And Solutions. - in Player Features and Ideas Discussion [original thread]
Well 0.0 is relative safe with intel local and a brain a indu pilot can avoid loses (Miner) its more the mindset of pvp players who dont care what industrie pilots do for them Industrie pilots right now are for pvp player nothing more than bugs ...
- by Lion Ahishatsu - at 2013.12.29 19:33:00
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11. Nullsec, Industry, highsec, And Solutions. - in Player Features and Ideas Discussion [original thread]
I agree with you that Alliances do not like Indies. many players are thinking that eve is a pvp game mostly in 0. 0 space thats not true its a sandbox every player can do what they want and indies are in a bad position I joined my Corp withe the ...
- by Lion Ahishatsu - at 2013.12.29 18:25:00
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12. Cloaky cu..er.. campers in nullsec - in Player Features and Ideas Discussion [original thread]
the simple point is nothing should be 100% safe in space
- by Lion Ahishatsu - at 2013.12.23 22:29:00
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13. A FEW IDEAS - in Player Features and Ideas Discussion [original thread]
a new play paying a mining permit for 10.000.000 well if you can do that after 1 week or 2 of mining ok ok as sidenote i never did buy a permit and will never buy one the new order is a joke for a true miner and i dont mean afk macks and bots
- by Lion Ahishatsu - at 2013.12.23 12:19:00
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14. Making Mining more interactive and interesting - in Player Features and Ideas Discussion [original thread]
why do so many people think mining is fals as its is now i like mining the way it is i can mine aktive for more yield or passiv and read a book but the passive way risks my ships more than the aktive way besides the income isnt high so why do so ...
- by Lion Ahishatsu - at 2013.12.17 07:35:00
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15. ORE Battleship Class miner - in Player Features and Ideas Discussion [original thread]
its true that simply a new ship to skill for is not the right way but in the end what other option are there a miner reachs the top in no time and orca and rorqual are only support ships
- by Lion Ahishatsu - at 2013.12.15 17:54:00
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16. Making Mining more interactive and interesting - in Player Features and Ideas Discussion [original thread]
hahahaha mining in 0.0 is safer than in empire if someone who isnt blue standing in the system you know there is someone that wants to kill you + the roids are large in the hidden belts with all my ships i can mine one roid over 20 mins combine ...
- by Lion Ahishatsu - at 2013.12.15 01:30:00
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17. Making Mining more interactive and interesting - in Player Features and Ideas Discussion [original thread]
bullshit i mine with 7 accs 6 Barges 1 rorqual switch the hulks to macks mine in a hidden belt and its not that much work looking for rats and neuts if a cloaky there hitting d scan thats all after 10-15 min warp to pos unload cargo back to...
- by Lion Ahishatsu - at 2013.12.15 00:37:00
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18. My idea of local - in Player Features and Ideas Discussion [original thread]
i dont know its hard to answer the logic says yes but it wouldnt be praktical but think that way come in and jump out via cyno leaving a gohst image from you in local until dt
- by Lion Ahishatsu - at 2013.12.13 16:54:00
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19. My idea of local - in Player Features and Ideas Discussion [original thread]
In my opinion every ship that comes per gate has to show up in local the gate knows if any player comes in if a player comes per cyno or wh then he dosnt show up if he logged out and was visible in local that dosnt change if he warps to a stat...
- by Lion Ahishatsu - at 2013.12.13 16:09:00
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20. CCP Show us the Timers! - in Player Features and Ideas Discussion [original thread]
+1
- by Lion Ahishatsu - at 2013.12.12 21:29:00
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